After seeing Penny Dreadful I could not get over how interesting his facial features were, so I saw it as a perfect opportunity to show what I have learned over the past couple months at my new gig. Working with so many talented individuals has forced me to step my game up. This is a Realtime likeness sculpt of Wes Studi. This is only with a base normal and base color maps applied. Not worried about the materials yet. Still not done with any phase of him yet, but I will post as I progress.